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Over 80 games banned on steam amid anti porn battle

Censorship Storm | 80+ Games Pulled from Steam Amid Pressure from Groups

By

Ethan Williams

Jul 21, 2025, 05:45 AM

Edited By

Omar Ali

3 minutes of duration

A graphic showing a blocked game icon with a red prohibition sign, symbolizing the banning of games on Steam due to censorship.
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A wave of censorship swept through Steam this week, as over 80 games were removed from the platform. This action reportedly stems from pressure exerted by Collective Shout, an Australian anti-porn organization, in conjunction with American evangelical groups, targeting major credit card processors like Visa and Mastercard.

What Sparked the Controversy?

The removal of these games has ignited heated discussions among gamers and art advocates alike. Many view this as an alarming overreach by ideological groups seeking to impose their values on a creative industry.

Comments from the community reflect a strong backlash. One user lamented, "Theyโ€™re the biggest enemies to art period. Trying to shove their morals down our throats." This sentiment encapsulates the frustration many feel toward the influence these advocacy groups have on gaming.

How Did This Happen?

Sources indicate that under the influence of activist groups, payment processors reassessed their support for various platforms, effectively limiting creators' access to a lucrative market.

"How does one group of evangelicals have sway over two companies worth more than a trillion dollars?" questioned a concerned commenter.

Gamers worry this is just the beginning. Another user warned, "I guess they will try to get Cyberpunk removed next. Maybe even some GTA games. They wonโ€™t stop here."

Community Response

The gaming community is mobilizing in response to these developments. Many users are advocating for collective action against the censorship. Phrases like "We need to stand up together and fight against this censorship" echo through forums, revealing a united front against perceived threats to artistic freedom.

Interestingly, some past associations linked to Collective Shout have been criticized. A former participant stated, "They split up the boys and girls to talk to different people they were sending the wrong message."

Key Takeaways

  • โš ๏ธ Over 80 games have been pulled from Steam due to pressure from advocacy groups.

  • ๐Ÿ’ณ Concerns raised over the influence of payment processors in the gaming industry.

  • โœŠ "We need to stand up together and fight against this censorship" - A rallying cry from the community.

  • ๐Ÿ’ก Past negative experiences with Collective Shout are coming to light, raising questions about their methods.

As this situation develops, the impact on game availability and creativity remains heavily debated. Will gamers and creators be able to push back against the tide of censorship, or will ideological pressures continue to shape the future of gaming? Only time will tell.

Whatโ€™s Next for Gaming and Censorship?

Thereโ€™s a strong chance that the gaming community will escalate its response to the recent wave of game removals from Steam. Gamers may organize larger protests, both online and offline, which could pressure credit card companies to reconsider their stances. Experts estimate around a 70-80% likelihood that this movement will gain traction, leading to discussions in legislative circles about censorship in digital spaces. Additionally, if the trend continues, more indie developers may opt for alternative platforms, reducing reliance on mainstream services like Steam, potentially reshaping the distribution landscape in gaming altogether.

Echoes of History: Art Under Fire

This situation can be likened to the 1950s pressures faced by comic book publishers from moral crusaders, where concerns over content led to self-imposed censorship through the Comics Code Authority. Much like the current gaming landscape, comics were seen as a threat to societal values, which pushed creators into a corner and forced them to conform to strict guidelines. The irony lies in the fact that, despite these attempts to stifle creativity, comics eventually thrived and evolved, giving rise to the graphic novels of today. This parallel serves as a reminder that while censorship can disrupt, it often ignites the drive for independent expression.