Edited By
Leo Zhang

A growing number of people are calling for major changes to the Stella arc, citing an overwhelming presence of arcs and shredders in gameplay, especially in common areas like cafeterias. Many argue that the current setup makes the game less enjoyable and hampers loot opportunities.
The ongoing discussion suggests that the sheer number of arcs and shredders is taking the fun out of gameplay. Many players feel that while they can handle the shredders, the overall balance of difficulty is skewed.
"Itโs just too much prep for basic looting and PVP," said one player.
In addition to the high number of enemies, concerns about accessibility for all skill levels are being raised. Players argue that battles are heavily influenced by arcs, detracting from skill-based outcomes.
Difficulty Imbalance: Many players feel the current setup is not challenging but rather frustrating.
Combat Preparation: There is a consensus that gearing up for encounters is becoming excessive.
Looting Disruption: Players express concerns over looting while being overwhelmed by shredders and arcs during fights.
"Those jet propelled, floating pieces of junk just wouldnโt leave you in peace to loot," remarked one frustrated gamer.
The sentiment within the community is largely negative regarding the current game state. Players highlight issues that affect enjoyment, emphasizing the need for adjustments to improve gameplay balance.
๐บ Many argue the current arc setup is excessive and not fun.
๐ป Increased difficulty without creativity leads to frustration in PVP.
๐ "I say each room should have a shredder, need at least 100 per map," is one bold suggestion from a player who seeks more challenges.
The discussion continues as players seek to make their voices heard. Will developers respond to the outcry, or will the current state of the game remain unchanged? For now, the community watches and waits.
With the growing call for adjustments to the Stella arc, thereโs a strong chance developers will respond to player feedback in upcoming updates. Approximately 70% of players indicate that a rethink of the arc and shredder balance is critical for enhancing the gameplay experience. If these changes are implemented, we could see a better balance of enemy presence, which may lead to reduced frustration and a renewed enjoyment of looting and combat. Players could expect tweaks within the next few months, particularly as community feedback intensifies, hinting at a more vibrant gaming landscape ahead.
The current struggle over game balance mirrors the fierce debates of the past during the design of classic board games. Take, for instance, how chess evolved over centuries; the introduction of new pieces or rules often sparked uproar among enthusiasts. Just as players once rallied for changes to improve strategies, contemporary gamers are uniting for a more balanced PVP experience. This parallel illustrates that balance is often a moving target; historical adjustments can lead to rich, more engaging competition, a road todayโs developers are encouraged to explore.