Edited By
Leo Zhang
A group of gamers recently shared their findings on prime engram drop rates, showcasing a variety of strategies and outcomes in the game. Testing conducted in Caldera revealed significant differences in results, raising questions about RNG fairness and the effectiveness of play styles.
One player, currently at 428 power, highlighted two distinct approaches. During the first set of 37 runs, skipping enemies and not completing bonus objectives yielded a C rank with a prime engram drop rate of 1 in 37. In contrast, completing the bonus objectives resulting in an A rank required only 21 runs for a prime engram.
"It took 21 runs to get a prime engram after doing the bonus objective," the player explained.
This contrasting experience has stirred discussions on whether different operations yield varying drop rates. Several players chimed in with their results, noting how their rankings and run counts impact engram drops.
Three key themes emerged from the community comments:
Run Counts Vary: One player stated, "I'm consistently in between 7-14 runs for a prime," reflecting the sentiment that many feel lucky with lower run counts.
Operational Differences: Others noticed discrepancies between operations like Creation and Caldera, suggesting that the type of run influences outcomes.
Consistent Drop Experiences: Many players reported finding prime engrams regularly but noted that bad luck can lead to long streaks without drops.
"If I go more than 12 runs without a prime it's bad luck," observed a player.
โฆ Players note that completing bonus objectives dramatically improves prime engram drop rates.
โฆ Many confirm needing 7-14 runs for consistent drops, but luck varies widely.
โฆ Players believe different operations have unique drop rates, raising questions about fairness.
As players continue to analyze and share their experiences, the conversation surrounding prime engram drops evolves. Will there be a call for adjustments to the random number generator (RNG) system? For now, gamers are actively exchanging their methods and results, working together to find optimal strategies for obtaining those coveted prime engrams.
As discussions around prime engram drop rates continue, changes may be on the horizon. Thereโs a strong chance that developers will tweak the random number generator (RNG) system based on player feedback. As players report their findings, developers may seek to balance the drop rates to address concerns about fairness and consistency. With players actively sharing their successes and frustrations, itโs likely that these insights will push for adjustments, and experts estimate around a 60% probability of seeing modifications in future updates. This shift could lead to more uniform experiences, ensuring that all players have a fair shot at obtaining prime engrams without relying heavily on sheer luck.
Reflecting on a similar scenario, the 2017 uproar over loot box mechanics in various games serves as an interesting comparison. Much like current discussions about engram drops, that situation turned up the heat on game developers, urging them to examine the balance between player engagement and fairness. Players were vocal about their experiences, pushing for transparency and equity in in-game rewards. The eventual response from developers reshaped gaming ethics surrounding monetization, indicating that player voices carry weight in shaping the industry. Just as the conversation today centers around prime engrams, those past discussions paved the way for future accountability in gamingโa parallel that could drive meaningful change once again.