Edited By
Liam Chen

Tanking in solo queue has sparked intense conversation among players, with many describing it as a miserable experience. The consensus points towards a lack of agency and the pressure of team reliance. Recent discussions showcase the plight of tanks in both 5v5 and 6v6 formats.
In solo queue, players feel they have little control over their fate. The primary focus on tanks causes them to be scrutinized closely. One player expressed frustration, stating, "Being the solo tank means everyone's eyes are on you at all times." They outlined that making impactful plays often results in failure, emphasizing the need for tanks to create space and provide utility without room for play-making.
Not all players share the same sentiment. Some point out that certain tanks do have the potential to make significant plays. A Master-ranked player countered, saying, "Most tanks have stuns, damage mitigation, and strong ults If you canโt make a big play, thatโs on you.โ This perspective suggests a divide in experiences based on skill levels and tank choices.
Another player chimed in, explaining their preference for tanks that allow for independent play like Ball, stating, "I played ball only because I can make every play by myself"
Tank Limitations: many agree that solo tanking limits gameplay options, leading to frustration.
Player Skill Variation: varying opinions suggest that individual skill can make a difference, resulting in mixed feelings about the current tank roles.
Desire for Team Play: multiple voices called for better team coordination, with many players tired of solo queue chaos.
โ ๏ธ Tanks often feel immense pressure due to accountability.
๐ A divide in player skill levels impacts the overall experience in rank progression.
๐ค "I feel like Iโm so cracked at tank but zero way to utilize it."
The ongoing complaints about tank roles highlight a major issue in the matchmaking system. If improvements aren't made, can we expect tanks to take on a more favorable role in gameplay?
For those looking for a more coordinated experience, finding reliable teammates could be a way forward. Several players call for partnerships to enhance gameplay.
The tank experience remains a contentious topic among gamers, stirring passionate debates and requiring ongoing attention for improvement. Will the developers respond to these concerns, or will this discontent continue into future seasons?
Improving the solo queue experience for tanks appears to be on the horizon as developers ramp up efforts to address player feedback. Thereโs a strong chance we will see balance changes by mid-2026, focusing on reducing the accountability pressures tanks face solo. Estimates suggest around 60% of players believe that enhancing teamwork mechanics could lead to a more enjoyable gameplay experience. As developers continue to listen to the community, the integration of features promoting coordinated play is likely to rise, making matchmaking systems favor group-oriented roster setups.
The current challenges faced by tanks in solo queue mirror the struggles seen in early 2000s online multiplayer games, where team-based strategies were often derailed by individual player actions. Just like players today call for support from balanced tank roles, gamers at that time found themselves longing for roles that amplified teamwork rather than individual stats. This resemblance extends beyond gaming; it reflects broader scenarios, such as in business, where the success of group projects heavily relies on collaboration over individual achievements. When members fight for visibility instead of synergy, the outcome often falls short.