Edited By
Akira Tanaka
An ongoing backlash among gamers highlights a contentious issue: players waiting unnecessarily at exit gates in survivor games. Comments flooded user boards recently, emphasizing the annoyance felt by killers as matches drag on, preventing quicker matches.
Survivors hanging at exit gates has become a recurring topic of discussion in gaming forums. One player expressed, "Why sit at the exit gates for the entire duration?" This sentiment resonates with many who argue that it wastes everyoneโs time. It's clear that this behavior is sparking frustration among all players involved, with some killers claiming their patience is wearing thin.
According to various comments:
Healing Strategy: Some players note they only wait to heal, as it might help someone needing rescue.
Avoiding Gates: Others opt to steer clear of gates entirely, claiming they get backlash for not participating in what they call avoidance plays.
Toxicity and Mockery: The issue of toxic behavior arises, with claims that survivors often mock killers as they escape.
"Hanging around to mock the killer seems to be part of the fun for some," remarked one player.
Several voices are advocating for a feature allowing killers to abandon matches when survivors congregate at gates. One user pointed out that implementing an abandon button could help ease frustration and expedite the end of lengthy matches.
Key Observations:
โช๏ธ The waiting at exit gates is seen as a tactical misstep for survivors.
โช๏ธ Many agree this results in a less enjoyable experience for killers.
โช๏ธ Players are seeking new mechanics to deal with repeated delays.
As discussions heat up, the gaming community is left to ponder whether changes are needed to improve game flow for both survivors and killers. Will developers step up to implement features reflecting these concerns? Only time will tell.
As the discussions unfold, it's likely that developers will respond to the growing discontent among players regarding exit gate behavior. There's a strong chance that we will see updates focusing on game mechanics, with an estimated 70% probability of introducing an "abandon" feature for killers. This change could significantly cut down on frustrating delays and enhance overall gameplay. Additionally, developers may consider incentivizing survivors to exit the game more promptly, possibly through rewards for timely exits. Such measures could improve the game flow, making it more enjoyable for both killers and survivors alike, though it remains to be seen how this will impact player interaction and strategy.
A parallel can be drawn to the infamous days of public transportation systems in large cities, where riders often faced delays due to lingering passengers at stops. Just as commuters grew weary of waiting longer because some individuals chose to take their time, players are finding similar dissatisfaction in gaming when others hold up the match by lingering at exit gates. This connection highlights how perceived delays in any contextโbe it on a subway or in a survivor gameโcan lead to collective resentment. Both scenarios reveal the vital need for systems that promote efficiency, reminding us that whether on the tracks or in gaming, time is a precious resource.