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Should you switch to 3rd person in stadium gameplay?

Third-Person Gameplay | The Edge Comes Under Fire!

By

Mark Johnson

Jun 25, 2025, 08:47 PM

Edited By

Carlos Gomez

Updated

Jun 26, 2025, 03:50 PM

2 minutes of duration

Player using third person view in a stadium setting, aiming at targets with enhanced visibility
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A growing divide has emerged in forums as players question the benefits of third-person gameplay in Stadium. While many assert its advantages, others remain loyal to first-person controls, leading to heated discussions about the true impact on performance.

The Ongoing Debate

Skepticism surrounds third-person gameplay, with players weighing its potential benefits against the challenges. A substantial number note that 95% of players excelling in high stakes utilize third-person, raising eyebrows on whether the switch is worth it. One player encapsulated this sentiment: "Being able to see around walls is so much better; playing in first person is basically throwing."

Community Opinions

As discussions unfold, forum comments reveal three significant themes:

  • Comfort vs. Change: Some players stick to what they know despite acknowledging third-person's benefits. "I canโ€™t get used to it and refuse to swap," expressed one frustrated gamer.

  • Visual Challenges: Multiple players reported difficulties in gauging distances and hitboxes in third-person, further complicating the switch. "I can't visualize the hitbox of most abilities in my head in 3rd person or ranges," shared another.

  • Hero Selections: Certain characters see more success in third-person. As one player said, "3rd person feels great with characters that donโ€™t scope up."

Sentiment Analysis

The mixed sentiment among players is evident:

  • Embracing Change: Players acknowledge that third-person gameplay creates better awareness and opportunities for strategic plays.

  • Resistance to Adaptation: Significant concerns linger about comfort and adjustment time.

Key Takeaways

  • ๐Ÿ’ก "Technically yes, being able to third person peak all the time is a game changer."

  • โšก 95% of high-ranked players reportedly dominate using third-person.

  • ๐Ÿค” "It feels so fucky and unclear in 3rd person for me."

As competition intensifies in 2025, players might indeed be pressured to adapt. Game dynamics may shift as more explore this perspective, and with developers focusing on character designs suited for third-person play, the community might see a substantive turn.

What's Next?

Gamers are encouraged to openly try both perspectives. Could embracing third-person gameplay maximize their chances of success? Only time will tell as more players jump into this evolving conversation.