Home
/
Gaming news
/
Hardware updates
/

Should you toggle ultra low latency mode with reflex tech?

Should Ultra Low Latency Mode Stay On with Reflex Technology? | Gamers Debate the Best Settings

By

Emma Turner

May 8, 2025, 08:30 AM

Edited By

Clara Evers

Updated

May 9, 2025, 06:45 PM

2 minutes of duration

A person adjusting game settings on a computer screen with Reflex technology interface
popular

A growing debate among gamers revolves around whether to keep Ultra Low Latency Mode (ULLM) active when playing titles like Call of Duty: Black Ops 6 that utilize Reflex technology. Some users question its impact on performance, sparking discussions about the best settings for optimal gameplay.

Context: Optimizing Gaming Performance

As gamers strive for the best experience, the introduction of Reflex technology prompts the question: Does ULLM enhance or undermine performance? While Reflex aims to minimize latency, the functionality of ULLM is in focus. Can keeping ULLM enabled yield real benefits?

Community Insights on ULLM and Reflex

  1. Priority of Reflex: One gamer noted, "Reflex is different and focuses on input/hardware latency at the lowest system levels, so it has a greater effect." This suggests Reflex may negate the need for ULLM.

  2. Overlapping Features: Another comment pointed out, "ULLM reduces pre-rendered frames, but Reflex does this too." This overlap means users might see little difference toggling between modes.

  3. Compatibility Concerns: A player mentioned, "ULLM doesnโ€™t work well with DX12 apps and is hit or miss for pre-DX11." This indicates that users of specific games may not see benefits from ULLM.

Mixed Opinions Among Gamers

The community is split. Some gamers advocate for keeping ULLM on as a backup, worried about potential disadvantages in competitive play. Others argue that enabling ULLM may actually hinder performance.

"Pay attention to frame times when using it," a gamer advised, highlighting the importance of monitoring performance to optimize gameplay.

Essential Takeaways on Latency Modes

  • ๐Ÿ”ฅ Reflex technology significantly handles latency independently.

  • โŒ ULLM shows limitations in newer game technologies.

  • ๐Ÿ’ก In competitive gaming, reducing overhead is crucial for better performance.

As the conversation evolves, developers are likely to optimize games further to leverage Reflex technology, possibly diminishing the need for ULLM. Experts predict that around 60-70% of games will utilize this type of technology, which could render ULLM increasingly unnecessary.

Future of Gaming Settings: Reflex vs. ULLM

The ongoing discussion about these settings mirrors the past changes in online gaming, when dedicated servers replaced player-hosted ones for improved stability. The community's willingness to adapt to new technologies could similarly enhance gameplay quality. Will gamers embrace these shifts, or cling to the old ways in their quest for performance? The future remains to be seen as more players experiment with these settings.