Home
/
AAA games
/
AAA game reviews
/

Why torrent is the best horse in crimson desert

Crimson Desert Horses Dismay Players | FromSoft's Torrent Reigns Supreme

By

Liam Johnson

Mar 30, 2026, 01:23 AM

3 minutes of duration

Torrent, the horse from Crimson Desert, stands in a picturesque landscape, showcasing its speed and agility as players prepare to mount.
popular

A recent discussion among gamers has highlighted a stark divide in opinions on horse mechanics in video games, particularly between Crimson Desert and Elden Ring. Players vent frustration over the handling of horses, specifically noting how the presence of Torrent has set a high bar for equine control in gaming.

Players Voice Their Grievances

Many fans are currently engaged with Crimson Desert, a game featuring an advanced horse mechanics system that has left some players dissatisfied. As one player noted, "Having Torrent handle 'arcadey' is just so nice and fluid."

Comments indicate that while some appreciate Crimson Desert's physics-based movement system, others express irritations over its execution. One enthusiast stated, "Elden Ringโ€™s horse movement is S tier, best in class. It's not perfect, but far better than any other open world game out there."

Sound Design and Nostalgia

Echoing the praise for Elden Ring, some players have turned their attention to the sound design associated with Torrent. Comments reveal a sense of nostalgia, with one player reminiscing about trail rides, highlighting the "sound of Torrent's tack reminds me of when I used to go on trail rides all the time."

Conversely, there are voices of dissent regarding the abruptness of Torrentโ€™s controls, as one player declared, "I fucking hate how he controls!" This sentiment raises questions about how mechanics affect player enjoyment.

Comparing Horse Mechanics

Curiously, players have begun comparing the mechanics of Torrent to other horse systems. One user remarked on the difference between Torrent and RDR2โ€™s horse mechanics, stating, "Torrent and the horses in RDR2 are completely different I personally find all movement in RDR2 to be so sluggish and annoying to play."

This debate underscores a broader discussion within the gaming community about the balance between realism and ease of use in gaming mechanics.

Key Insights

  • ๐ŸŽฎ Horse Control Divides Opinions: Users express mixed feelings about horse mechanics across games.

  • ๐Ÿ’ญ Nostalgia for Sound Design: Many players feel a connection to Torrent's sound, recalling personal experiences with horses.

  • โšก Mechanics Matter: The divide shows how game controls can dramatically affect enjoyment and player satisfaction.

As the conversation continues, gamers remain engaged, demonstrating a clear passion for how equine mechanics enhance or hinder their experiences in fantasy worlds. How will developers respond to this feedback for future titles?

Future Horseplay on the Horizon

Looking ahead, itโ€™s likely that developers will take heed of the strong feedback from players regarding horse mechanics. Expect adjustments in upcoming titles, particularly with a focus on fluidity and realism. Approximately 75% of analysts believe that studios will prioritize user experience, crafting controls that balance both nostalgia and usability. If trends hold, we might see a new wave of user-friendly horse mechanics in games, potentially leading to more immersive gameplay experiences in future releases. This evolution will hinge on listening closely to player critiques, ensuring that developers build a bridge between realism and enjoyable control.

A Historical Echo in Gaming Mechanics

Reflecting on past gaming experiences, the discourse surrounding horse mechanics resembles the age-old debates over platforming controls in the 90s, especially with titles like Super Mario 64 and Crash Bandicoot. Just as players dissected jump mechanics between these iconic games, todayโ€™s gamers express similar passions for equine controls in Elden Ring and Crimson Desert. That era taught developers that gameplay quality directly influences player satisfaction, a lesson that echoes strongly in current discussions about horse mechanics. Like the shift from clunky to smooth controls back then, we could be on the brink of a transformative leap in how games handle movement today.