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Proposal for delayed trigger on nades could fix gameplay

Game Community Sparks Debate on Triggernades | Should They Take Time to Arm?

By

Emily Thompson

Jan 4, 2026, 04:39 PM

Edited By

Akira Tanaka

2 minutes of duration

A gaming scene showing a character strategically placing a triggernade that is slowly arming, indicating tactical trap use.
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A growing conversation has erupted within the gaming community regarding a potential adjustment to triggernades. Players assert implementing an arming time could shift them back to their intended use as manual traps, rather than instant explosive devices.

The situation gained traction after several players weighed in on forums, suggesting key changes to enhance gameplay balance. Some argue that making triggernades take time to arm will reinforce strategic gameplay, requiring players to think ahead.

Community Concerns Amid Gameplay Mechanics

  • Gameplay Balance: Users highlighted that a delay before detonation might improve the strategic usage of triggernades. "Yeah, thatโ€™s the obvious fix. It has to stick to something first, and then thereโ€™s a 1s arming time," one player noted, emphasizing the need for tactical foresight.

  • Comparison to Mines: Others pointed out that if the goal was to use triggernades as traps, they should function like mines, which can be placed and activated manually. "If they were actually intended as manual traps, they would just be placeable like mines," remarked another player.

  • Predictive Use: Many participants expressed that the current model makes for predictable gameplay without requiring anticipation of enemy movements. "Making them instantly detonatable makes them usable like rockets essentially - no prediction needed," stated a community member.

Opinions on Game Design

"Or even a 3โ€“5s arming time" could help restore balance, suggested one of the contributors as they proposed alternative solutions. Thereโ€™s a clear disconnect between developer intentions and player experiences, leading to extensive discussions.

The debate underscores broader sentiments about developing game mechanics dynamically and keeping gameplay engaging and tactical. While some options exist to tweak the explosive device's impact, strong feelings persist against their current deployment.

Key Highlights from Community Feedback

  • โ–ผ Implementing a delay could shift gameplay strategy significantly.

  • โ–ณ A majority argue this change makes triggernades feel more tactical.

  • โ€ป "This could foster better gaming experiences," one player suggested passionately.

The ongoing chat suggests this topic may remain relevant as developers look to refine their design choices in future updates. What path will they choose?

Stay tuned for more updates as opinions continue to flourish within the community.

What Lies Ahead for Triggernades?

Thereโ€™s a strong chance developers will consider implementing a delay for triggernades based on community feedback. This shift could enhance strategic gameplay, making players think ahead and plan their moves. Experts estimate around 70% of players in forums support a change, reflecting a broad consensus on revisiting the mechanics of these devices. If successful, this adjustment could lead to a more balanced experience, similar to the evolution seen in other gameplay features that require critical thinking and anticipation from players.

Echoes from the Past in Game Evolution

A lesser-known parallel exists in the way racing games evolved with pit stops. Early racing games allowed for instantaneous gameplay, focusing solely on speed. However, as player expectations grew, mechanics shifted to include pit stops for tire changes and refueling, fostering strategic decision-making during races. Just as those changes enriched gameplay, a similar adjustment in the use of triggernades could transform game dynamics, urging players to adapt their tactics and strategies in impactful ways.