
The discussion around Turmoil kneepads heats up on forums this week. As players reflect six weeks post-launch, many tout their effectiveness in PVE battles, while others voice concerns about fairness and acquisition challenges among newcomers.
Many players continue to rave about the kneepadsโ capabilities. One enthusiast exclaimed, "Yes! I love them with Pestilence!" This sentiment aligns with prior feedback suggesting that they excel not only with high-damage weapons but also support rapid-fire setups.
A notable inquiry arose regarding the kneepads' lack of proficiency. One player asked, "Did we ever get a reason it doesnโt have proficiency?" This concern hints at a broader quest for balance and transparency within the community, indicating that some gamers are looking for more than just statsโthey want clarity on mechanics.
Accessibility remains a hot topic. One user shared their frustration: "Unfortunately, I didnโt even get it." This adds to previous worries about how new and returning players might secure these items, particularly since availability was limited to a past event. Thereโs a palpable tension regarding equitable access, especially for those who didnโt log in at the right time.
"I spent about hours with kneepads as target loot and nothing," lamented another player, showcasing the hunt and disappointment experienced by many.
With mixed sentiments dominating the forums, players express both excitement and frustration. While some celebrate the kneepads' versatility across various builds, others raise red flags on possible imbalances. One player pointed out, "Theyโre double dipping and giving you full damage on the second target," sparking ongoing debates on fairness and gameplay integrity.
๐ Turmoil kneepads are foundational in builds like Pestilence and DPS.
โ Unanswered questions about proficiency may fuel frustration.
๐คทโโ๏ธ Many players still struggle to acquire the kneepads, creating entry barriers.
As discussions persist, the future of Turmoil kneepads remains a point of contention, with players eager to hear from developers about potential adjustments to balance and accessibility.