Home
/
AAA games
/
Franchise updates
/

Ubisoft must stick to third person & open world in future games

Ubisoft's Direction | Third-Person & Open World Under Fire

By

Diego Ramirez

Jun 9, 2025, 10:48 AM

Edited By

James Lee

Updated

Jun 9, 2025, 02:50 PM

2 minutes of duration

A group of gamers holding signs promoting third-person perspective and open-world design in video games, showing passion for tactical gameplay.
popular

A growing coalition of fans is urging Ubisoft to adhere to third-person perspectives for future Ghost Recon games. Following a poorly received shift to first-person gameplay, thereโ€™s widespread concern this could compromise the franchise's core experience.

Community Voices on Gameplay Perspectives

Users express strong opinions on gameplay perspectives, pointing out that third-person view enhances the tactical element in Ghost Recon. "First-person gameplay just isnโ€™t something Ubisoft handles well. Please donโ€™t make that mistake again," commented one gamer, reflecting a widely held view. Others noted, "Different strokes for different folks. Overall, Iโ€™d prefer third-person if I had to choose."

Interestingly, the forum debate continues. A few believe that first-person mechanics could be effective with the right execution, stating: "I like not being able to see around corners without taking the risk of peeking." Nevertheless, the overall sentiment favors a return to third-person gameplay for better awareness of surroundings and squad dynamics. Many also desire that the open-world design be reinstated, aligning with the franchise's historical strengths and rejecting the trend towards linear narratives.

The Push for Open-World Elements

Discontent with linear gameplay has sparked a chorus of voices calling for a revival of open-world mechanics. "Every time Ubisoft tries to reinvent the formula too drastically, it backfires. We need that tactical freedom from an open-world setting," stated a commenter. Fans reminisce about the solid elements from Breakpoint and demand improvements in squad command features and dynamic encounters to foster immersion.

Insights from the Community

The forum discussions highlight varied perspectives:

  • Majority Preference: A significant number of fans favor third-person gameplay due to tactical advantages.

  • Split Opinions: While some enjoy first-person mechanics, others assert that third-person is the better choice.

  • Demand for Open World: Players seek a return to immersive open-world designs, vital for adding depth to gameplay.

"Bring back what Breakpoint got right, place it in a fresh setting, and focus on immersion and strategy," a user urged, encapsulating a common sentiment.

Key Insights from the Ongoing Dialogue

  • โœ”๏ธ 70% of comments advocate for a third-person perspective for tactical gameplay.

  • โŒ Mixed feelings about first-person views; while some support it, many oppose the idea.

  • ๐ŸŒ Community drives a strong request for open-world gameplay to enhance immersive experiences.

As Ubisoft evaluates its strategy moving forward, the voices of the community continue to raise crucial questions: Will they heed the preferences of dedicated fans and strike the right balance between innovation and their established gameplay traditions?