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Ufc 6 will not release on pc despite fan demand

UFC 6 Excluded from PC Release | Players Voice Frustration

By

Liam O'Sullivan

Apr 30, 2026, 07:33 PM

3 minutes of duration

A graphic showing UFC 6 logo with a PC crossed out, indicating no release on PC
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The latest news from the gaming world has left many fans disappointed. UFC 6, the newest title in the popular fighting game series, will not be available on PC. This decision has ignited debate among players, who express frustration over the ongoing trend of sports franchises skipping PC releases.

Background and Context

Previously, UFC titles have followed the same pattern, avoiding PC platforms. Many in the gaming community are questioning why EA Sports continues to exclude PC players from these experiences. One voice in the comments sums it up:

"Of course, many sports franchises just skip PC."

Various users on forums suggested that EA may be reluctant to cater to PC gamers due to fears of lower sales on the platform, especially for titles considered "low effort."

User Sentiment:

A broad range of feelings emerged from the community. Below are three main themes identified:

  1. Frustration Over Exclusion

    Many users expressed discontent, noting, "It's the one game type Iโ€™d like to play So frustrating."

  2. Desire for Mods and Features

    The potential for modding was highlighted. As one user commented, "Mods will add fresh rosters and lineups," suggesting a greater longevity for older games on PC.

  3. Concerns About Return on Investment

    Some argue that EA hides behind the perceived lack of market interest on PC, claiming they can sustain annual releases without significant enhancements to the games. One comment read, "EA enjoys watching their YOY revenue drop."

Mixed Reactions from the Community

Interestingly, the community is split. While the negativity around the outright exclusion is palpable, some players are hopeful for future developments. "From what Iโ€™ve heard, a PC version is releasing later this year," pointed out one user, igniting speculation among hopeful fans.

Many players still reminisce about earlier titles, such as Fight Night, which fostered excitement in the combat sports genre. One user asked, "Lemme know when Fight Night comes back."

Key Takeaways:

  • โœ–๏ธ UFC 6 will not release on PC, disappointing many fightersโ€™ fans.

  • โœ”๏ธ User comments reveal a strong desire for mod support and additional features on PC.

  • ๐Ÿ”„ "EA is scared of people adding mods to the game," much to the dismay of players.

As EA faces scrutiny for its choices, it brings to light bigger questions about the direction of sports games on PC moving forward. Could this exclusion from the PC market harm EA's bottom line in the long run? Only time will tell.

What's Next for the PC Gaming Scene?

Given EA's pattern of avoiding PC releases, we might see this trend continue. Thereโ€™s a strong chance that EA will prioritize their console profits over expanding to the PC market, which they perceive as less lucrative. Experts estimate around a 70% likelihood that fans will remain disappointed with the absence of UFC 6 on PC. However, if player demand remains vocal and persistent, it could lead EA to reconsider their stance for future titles, potentially increasing the probability of PC releases down the line. The pressure from the community might ignite discussions within EA about re-evaluating their market strategies, especially if competitors choose to embrace the PC audience more fully.

The Forgotten Legacy of Vintage Board Games

Reflecting on a different sector, consider the evolution of board games through the lens of digital gaming. In the 1980s and 1990s, many classic board games faced the same scrutiny over preferences for digital adaptations. Industries were hesitant to invest in digital versions, fearing that the essence of gameplay would be lost and that board game purists would reject them. Yet, as the demand grew, companies like Hasbro eventually transitioned, leading to successful online versions of games long dictated by tangible pieces. This history parallels today's challenges in gaming, suggesting that market demand can shift significantly, ultimately prompting companies to adapt or risk becoming obsolete.