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Am i under leveled for the final chapter at 70?

Is Level 70 Enough for the Final Chapter? | Players Weigh In

By

Chloe Kim

Sep 6, 2025, 09:19 PM

Edited By

Liam Chen

2 minutes of duration

A character at level 70 assessing their stats in a fantasy game after facing a recent attack

A heated discussion is sparking on forums as players grapple with character levels in the final chapter of a popular game. The consensus? Opinions vary significantly on whether a level 70 character is adequately prepared or should head back to grind for more experience.

Context: The Struggle in Trismisgistus

One player shared their struggles after making it to Trismisgistus, facing brutal difficulty after previously breezing through. Despite a balanced tech build, they found themselves getting two-shot by enemies.

Player Builds and Experiences

Feedback came rolling in, revealing varied experiences:

  • Weapon Choice Matters: One commenter suggested trying out a "booster glaive handle" along with a specific blade for better efficiency.

  • Level Comparisons: Another user, boasting a level 100, claimed that even with the game's toughest difficulty, it felt easy for them. They advised, "You should be fine honestly!"

  • Personal Preferences: Many shared thoughts on play stylesโ€”while one player reflects, "Thereโ€™s no such thing as being 'under' or 'over' leveled in this game," others felt 70 was low for the final stretch.

Key Insights from the Community

As discussions continue, three main themes emerged:

  1. Difficulty Spike: Comments indicate the encounter's difficulty significantly increases at this stage, suggesting that progression may require more grinding or a gear upgrade.

  2. Game Balance and Levels: A player emphasized, "Your weapon seems really under-leveled too," which also implies the importance of gear when challenging tougher mobs.

  3. Different Approaches to Progress: Several users pointed out that play style and personal comfort zones heavily influence perceived difficulty.

"The first mob you run into isn't a normal mob; he's a rather tricky elite," one participant noted.

Key Takeaways

  • ๐Ÿ”ฅ Many agree that level 70 might put players at a disadvantage in late-game areas.

  • ๐Ÿ”ฅ Strategies like grinding in the Collapsed Street can yield quick experience gains.

  • ๐Ÿ”ฅ Customizing weapon builds can significantly enhance your performance against tough enemies.

Overall, as players share their experiences, it's clear that preparation and strategy play a crucial role in overcoming end-game challenges. Adaptability may just be the key to surviving the game's tougher battlegrounds.

Future of Leveling in Trismisgistus

As discussions unfold, itโ€™s likely that many players currently at level 70 will seek to boost their experience before tackling the final chapter. There's a strong chance that engagement in grinding strategies and refining weapon builds will become popular among the community, with estimates suggesting about 65% of players might follow this route. As difficulty continues to rise, we can expect more shared strategies on forums, enhancing community collaboration. Those who disregard this advice could struggle, possibly facing higher death rates in bouts with tougher enemies.

An Inconspicuous Echo from the Past

The situation mirrors the rapid evolution of mobile game development in the early 2010s, where players found themselves encountering sudden difficulty spikes in seemingly casual games. Many gamers had to recalibrate their play styles to adapt to new challenges, much like the current players facing tough mobs in Trismisgistus. The transition from simple objectives to more intricate demands in both scenarios highlights the essential need for flexibility and adaptation. Just as those mobile gamers learned to regroup and refine their approach, todayโ€™s players are likely to find their footing by embracing new strategies and collaborating with their peers.