Edited By
Nicolas Dubois
A group of players is eager to dive into Prelude, but many remain confused about the gameโs class system. As discussions grow, sources confirm that the concept of "classes" has been redefined into pacts, leading to a varied gameplay experience.
In Prelude, the traditional class system takes a back seat. Instead of predefined classes, players engage with different pacts, which are designed to enhance various gameplay styles without restricting weapon use.
"Classes donโt exist. Instead you have pacts," explained one player, illustrating the flexibility of character building.
With pacts, you can create a wide range of builds, including melee warriors, battle mages, and ranged shooters. The potential combinations are seemingly limitless:
Full melee builds
Druidic rangers
Ranged mages
And more as new weapon types and abilities are introduced.
The initial gameplay includes several pacts, crafted to suit various playstyles. Early users highlighted notable pacts:
Oscelda - Spirit-focused, offers crowd control and healing.
Sirin - Grace-oriented, features powerful finishing moves.
Tethren - Courage-themed, enhances player buffs with cumulative power.
Garren Rood - A versatile Omen Beast pact for diverse gameplay.
Orengall - Pet class for those who enjoy companion dynamics.
Ode Tempest - Combines solid offensive and defensive abilities, best used with specific weapon types.
Players have shared experiences about the expanding nature of Preludeโs gameplay. One stated, "There are no limits; you can change pacts much like you would change warframes in other games." This adaptability appears vital to the gameโs design philosophy, allowing for deep customization and extensive exploration.
Interestingly, participants noted that starting factions slightly dictate initial character stats and available gear. However, the flexibility to shift factions later provides room for growth and variety as players engage with the game.
Feedback from the player community has been predominantly positive. Enthusiasts expressed excitement over the innovative mechanics that allow for such a personalized approach to character development. One user hinted at the potential for future updates to enhance the pact system further:
"The sandboxy situation will only grow with more weapon types and pacts."
Flexible Character Creation: Unlike traditional classes, pacts enable players to craft bespoke characters suited to their preferences.
Variety of Starting Pacts: The game offers multiple starting pacts, catering to different combat styles, including healing and buffing.
Community Excitement: A vibrant interest surrounds the gameโs ongoing development potential, seen as a promising avenue for future gameplay enhancements.
As excitement builds ahead of its official launch, Prelude continues to stir interest among gamers, highlighting the shift toward personalized gaming experiences in the current year of 2025. Why stick to rigid class systems when players can shape their destinies through pacts?
Thereโs a strong chance that Prelude will roll out additional pacts and weapon types in the coming months, given the community's eagerness for deeper customization. Experts estimate there's around a 70% probability that the developers will introduce seasonal updates, similar to trends seen in other popular games. This could involve adding themed pacts linked to in-game events, which would not only keep the gameplay fresh but also enhance player engagement. As customization is a key focus, balancing new features with existing gameplay will be crucial; however, if executed well, this could solidify Preludeโs standing in the competitive gaming landscape.
This situation echoes the trend seen during the rise of fighting game franchises in the early 2000s, where traditional character classes were replaced with more versatile fighter styles. Much like Prelude's pact system, games like Street Fighter and Tekken shifted towards giving players more agency in crafting their fightersโ abilities, regardless of strict classifications. This shift allowed for various playstyles and preferences, proving that sometimes breaking old molds fosters creativity and keeps the community engaged. Just as those fighting games adapted, Prelude stands to carve its own path in reshaping how players approach character customization.