Edited By
Sofia Wang

A surge of interest in competitive drives is stirring discussions on forums, as players weigh in on completion statuses and seasonal achievements. With a maximum of four drives completed currently, some gamers express confusion over the notifications indicating prior completions.
Players are breaking down how the completion system works. The comments reveal nuances in understanding:
Completion Indicators: The number of completed drives is key, with players noting that a square indicates prior completion, while the absence of a square means a player hasnโt yet earned the final reward.
Season Count: Lines representing the seasons completed are also part of the metrics, which some took a while to grasp. As one player commented, "If there isnโt a square, it means that player hasnโt completed a drive before."
There's a blend of confusion and enlightenment among the people engaging in these discussions. One commenter humorously remarked, "I swear I was about to post about it and now I understand." This reflects the community's eagerness to clarify uncertainties around the system.
Key Contributions:
"The little lines just show how many seasons youโve completed the drives." This highlights a common theme among responses where community members are eager to share knowledge.
Another user questioned, "Why do some of them have squares and some donโt?" indicating ongoing curiosity about varying player statuses.
โฆ The completion system caps at four drives, driving home the need for clarity.
๐ถ Squares represent completed drives, while the absence signals unfinished tasks.
๐ฎ Players are actively engaging to decode the meaning of seasonal metrics.
Interestingly, confusion lingers, though many find satisfaction in community-driven answers. As discussions evolve on this topic, will more gamers step up to share their insights or frustrations? This is certainly a developing story to keep an eye on.