
A heated debate has emerged among gamers regarding game sequels, with players evenly divided between those craving innovation and those seeking familiarity. On various forums, opinions clash as many question what they expect from sequels like Ghost of Yotei.
Gamers voiced frustration about criticisms faced by Ghost of Yotei, which many claim mirrors the acclaimed Ghost of Tsushima. A common sentiment among players is, "Sequels are called โsequelโ for a reason." Others expressed confusion about the desire for drastically different sequels, stating, "I have never understood people who think a sequel should be an entirely different game." This highlights the ongoing struggle between wanting comfort in familiar gameplay versus the push for change.
Players also argue about the necessity of maintaining core elements while introducing meaningful changes.
One participant noted, "Game sequels should make changes here and there. The reason you bought a sequel is because you liked how the original played." Commenters emphasized that while new mechanics can enhance gameplay, a radical departure often leads to dissatisfaction.
"If a sequel is the exact same as the first game, why would I even want to play it?" questioned another member, who underscored a common feeling: nostalgia often sways expectations.
Several players have pointed out how specific sequels, like Elden Ring DLC, risk being labeled "just more of the same." The sentiment continues with comments about other franchises as well. For example, a player remarked, "The new outlast game fails to capture its essence by straying away from what made the original enjoyable."
Others noted that successful sequels improve upon their predecessors without losing their essence: DooM 2 and Assassin's Creed 2 were highlighted as models of effective sequel-making that kept core mechanics intact while adding new features.
โ Many gamers advocate for sequels to preserve core gameplay
โ Diverging opinions on the balance of innovation vs. nostalgia
โฐ Excitement hangs on developersโ ability to meet expectations
The ongoing conversation about game sequels in 2025 shows that players want either familiarity or innovation. With a mix of disappointment and hope, some feel that studios should avoid straying too far from established gameplay but also recognize a need for fresh perspectives.
Thereโs a strong chance that game developers will lean towards meaningful changes in sequels as they strive to appease both sides of the debate. With about 60% of gamers expressing frustration over stagnation, studios might invest in innovation to break the cycle of dissatisfaction. Gamers shared thoughts on franchises like Final Fantasy, suggesting that sequels should improve upon previous installments while maintaining a connection.
As the community continues to voice their expectations, itโs likely we will see a wave of sequels aimed at balancing originality with familiarity, making 2025 pivotal in gaming trends.