Edited By
Dominic Crown

A growing trend among gamers revolves around a term some are calling โcanon plat.โ This phrase refers to achieving a platinum trophy as the credits roll of certain story-driven games. The idea has sparked intense discussion on forums, with players sharing their experiences and tips for maximizing this rewarding feeling.
The concept of a 'canon plat' is simple: finishing all side quests and collections before the last main story mission to unlock the platinum trophy as the credits roll. Players find satisfaction in watching the ending while completing their gaming journey. An example given was Assassin's Creed II, where completing side quests leads directly to the coveted platinum.
"Thereโs something so satisfying about letting the creds roll, getting the platinum and then removing the game," one enthusiastic player remarked.
The feedback is mixed, with many players backing the idea. One gamer mentioned completing Styx: Shards of Darkness before the final mission and relishing the platinum as the credits rolled. Another player echoed, "This brings a lot of satisfaction" while discussing their experience with Horizon Forbidden West.
However, others feel it may not apply to all games. "Not sure about others, but this definitely wasnโt true for the Back to the Future game," one commenter said. Some players noted that the difficulty can vary greatly, with trophy challenges sometimes being harder than the final mission, as was the case for Max Payne 3.
The conversation highlights how some titles, like the Yakuza series and God of War, lend themselves well to this โcanon platโ strategy. Players reported enjoying the opportunity to wrap things up neatly, fulfilling trophy requirements before final missions, which often enhances their gaming experience.
๐ A growing trend of pursuing โcanon platโ trophies has emerged among gamers.
๐ Many players feel that this practice heightens the satisfaction of game completion.
๐ฎ Titles like Yakuza and God of War provide excellent opportunities for trophy hunters.
"I wish more games had platinums like this!" shared one player.
The sentiment around this completion strategy remains largely positive, with gamers expressing delight in the unique experience of achieving trophies as the story concludes. As this trend grows, players will likely keep sharing strategies and experiences to enhance their gaming journeys further.
Thereโs a strong chance the โcanon platโ trend will expand as more gamers share their completion strategies online. With platforms becoming more interconnected, players may increasingly opt for games that allow for this style of play, potentially influencing developers to include more robust trophy systems in their releases. Experts estimate around 60% of newly-developed story-driven games could feature mechanics that support the โcanon platโ approach, as demand for satisfying completion rituals rises. As this trend grows, it might lead to a new benchmark in game design where completing side quests and achieving trophies before the final credits becomes a common expectation.
In the early days of the internet, the rise of collectible trading cards captured a similar fervor. Players sought to complete sets, obsessively discussing strategies on user boards before online forums became mainstream. Just as gamers today are revamping how they interact with narrative endings, collectors found immense joy in completing their collections, often celebrating with community events. This parallel highlights how different forms of completion can foster community spirit, pushing both gaming and collectible cultures to elevate the satisfaction experienced from final achievements.