
A heated discussion about underwater shipwrecks in gaming is stirring up strong opinions among players. Since April 17, 2025, many have shared their experiences, revealing a mixed bag of admiration and frustration over diving controls and the haunting thrill of submerged adventure.
Concerns about gameplay mechanics in underwater missions persist. One player slammed the controls with, "Controls are dog water but I thought they were cool." Others echoed the frustration, noting that "swimming mostly sucks in games" and "controls are terrible. I hate the missions." Despite these complaints, some find joy in the tension, saying, "But the thrill of finishing before a shark finishes him they're worth it!"
Despite control issues, some players love the thrill associated with these underwater quests. Comments reflect enthusiasm, with one stating, "I had fun with these," and another expressing, "Actually really fun!" Feedback praises the intense moments, particularly in shark-filled scenarios, with sentiments like, "The shark music always gets me thrilled!"
Players are also advocating for more content. They want varied adventures beyond shipwrecks. One player mentioned enjoying side activities like stealing weapons in a pirate cove, adding, "Awesome side activity, wish there were more!" On the other hand, nostalgia hits as some remember playing on older consoles, suggesting that segments should be spaced out more effectively.
๐จ Many players express dissatisfaction with control schemes.
๐ฎ Some find the thrills outweigh frustrations, highlighting tense moments.
๐คฃ Humor shines through as players wish for more dynamic content.
"They suck but worth it," says a player about underwater missions.
As this dialogue unfolds, will developers respond to calls for polished controls and enriched content? That remains a pressing question among players as they continue to navigate these thrilling, albeit challenging, underwater adventures.