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Explore the anticipated soulslike game from india

Upcoming Soulslike from India | Mixed Reaction Sparks Debate

By

Diego Rivera

May 1, 2025, 06:27 PM

Edited By

David Brown

Snappy read

An action-packed scene showing a character battling mythical creatures inspired by Indian culture in a dark, immersive world.

A newly announced Soulslike game from India is stirring up conversations among eager players online. While some highlight impressive cinematic sequences, others are pointing out glaring gameplay issues. Voices on various forums are split, making this project a topic of heated discussion as it inches closer to launch.

Animation and Cinematics Get Mixed Reviews

The game's running animation with the staff has drawn comparisons to popular titles like Black Myth: Wukong, indicating high expectations for visual quality. However, players are uncertain about the execution. One commenter noted, "Cool cinematic but ass gameplay," suggesting that impressive visuals might not be enough.

Gameplay Concerns Take Center Stage

Critics are emphasizing a need for a significant polish in gameplay mechanics. Reports highlight the game's feel as lacking, with one user stating, "The gamefeel looks ass unfortunately" Issues related to hit detection and grappling animations were particularly lambasted.

Players Voice Concerns

Many comments reflect deep disappointment in the gameplay:

  • "0 hitstop and terrible hit sounds" โ€“ indicating a lack of feedback that could affect immersion.

  • "Grapple animation looks janky af" โ€“ pointing out that character movements appear unrefined.

These sentiments suggest a divide between the gameโ€™s visual allure and its mechanical execution, sparking worries about the final product's quality.

Why does the writing matter?

Writing quality is also under scrutiny. An Indian commenter lamented, "But what godawful writing man." This comment highlights a crucial component that could overshadow even the most stunning visuals if not addressed adequately.

Key Highlights:

  • โ–ณ Cinematics impress, but gameplay leaves much to be desired.

  • โ–ฝ Animated sequences draw parallels to Black Myth: Wukong.

  • โ€ป "The gamefeel looks ass unfortunately." โ€“ A player comment.

  • ๐Ÿ” Doubts about quality writing raise concerns ahead of launch.

This developing story underscores the broader challenge of balancing aesthetic achievements with gameplay satisfactionโ€”a crucial factor in attracting and retaining dedicated players. Will developers heed these warnings as the game approaches its release date?