Edited By
Omar Ali

A group of gamers are questioning the mechanics of mortars in VC4 after a user conducted tests revealing that the red aiming circle indicates accuracy rather than blast radius. This revelation raises concerns about whether all mortars in the game share the same explosive power.
One player noted, "I equipped the same mortar on different characters and it changed the radius of the circle." This hints at inconsistent blast radii among different characters. A user in the community confirmed that all player mortars have a blast radius of 40, while AI mortars are limited to 30.
A positively received comment stated, "The red circle is based on accuracy; the smaller the better." This commentary suggests that understanding accuracy is crucial for effective gameplay. Another user posed the question, "So to be clear, the blast radius is not the same on all mortars?"
"Hartman > Sanders > Elias" - A summarizing statement from the thread clarifies the ranking of mortar effectiveness, indicating significant variations.
Blast Radius Differences: Player mortars have a radius of 40, AI mortars 30.
Accuracy Matters: Red circle denotes accuracy levels, impacting gameplay strategy.
Character Variability: Different characters demonstrate different mortar effectiveness.
Feedback in the community ranges from informative to puzzled, indicating genuine interest in weapon dynamics.
โณ๏ธ "Accuracy is key!" โ A supportive sentiment prevalent in comments.
โ ๏ธ "Is there a discrepancy?" โ Users are exploring the debate on weapon consistency.
๐ "Glad I asked!" โ Recognition of shared knowledge.
As players reach pivotal moments in VC4, like chapter 13 missions, understanding mortar mechanics will likely enhance long-term gameplay strategies.