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Is vsync causing frame generation issues in gaming?

Vsync | Frustration Mounts as Multi Frame Generation Faces Issues

By

Fatima Al-Nasir

Apr 15, 2025, 07:25 PM

Edited By

Marcus Chen

Updated

Apr 18, 2025, 11:03 AM

2 minutes of duration

Illustration depicting the relationship between Vsync settings and frame rate fluctuations in gaming

A growing coalition of gamers is expressing frustration over stuttering problems linked to Multi Frame Generation (MFG) when Vsync is enabled in NVIDIA's driver settings. Popular titles like Marvel Rivals, GOW Ragnarok, and Spiderman 2 exhibit sharp frame rate drops, with some players reporting a dramatic fall from 138 fps to as low as 39 fps.

The Context of the Frustration

Despite advancements in gaming technology aimed at enhancing gameplay smoothness, enabling MFG alongside Vsync has led to noticeable disruptions. One player lamented, "I disabled Vsync, and it was fine, but with it on, itโ€™s a nightmare."

New insights from forums reveal more nuances:

Technical Insights

Many players suggest that MFG is not functioning effectively when controlled in-game, causing unexpected stutters. One user remarked, "I thought multiframe gen is putting outside of the software, even if you have it controlled in the game."

Others raise concerns about using Vsync with Variable Refresh Rate (VRR), arguing that it can inadvertently introduce unwanted latency. One comment quipped, "VSync shouldnโ€™t introduce any noticeable input delay with VRR, thatโ€™s kinda the point of VRR - to remove VSyncโ€™s latency."

Configuration Recommendations

Some solutions have emerged through community discussions. Integrating GSync with Vsync appears to reduce input lag significantly. A forum participant wrote, "VSync + GSync is the correct way it minimizes input latency." Conversely, locking the FPS at 138 may still lead to screen tearing if Vsync is active, according to multiple commenters.

Others recommended alternative software like Special K to help reduce latency issues and improve performance without the drawbacks of traditional Vsync. One user stated, "Latent Sync from Special K can reduce latency even further."

Performance Frustrations

Players have conveyed mixed sentiments regarding Vsync's operability. While some function well with low-lag settings, others have reported that MFG with Vsync causes noticeable problems. One gamer with an advanced GPU pointed out, "The 50 series is completely broken thatโ€™s why Special K works well."

"In the 40 frame generation x2 series it behaved well with vsync, with the 50 series it is completely broken," shared another frustrated inquiry.

Community Sentiment

The overall tone within the community is predominantly negative, with many expressing disappointment in the stutters and lag experienced in recent releases. While various solutions to improve performance have been proposed, the handling of the issue by NVIDIA has come under scrutiny, raising questions about their commitment to gamers.

Key Takeaways

  • โœ–๏ธ Gamers report severe stuttering when enabling MFG with Vsync, experiencing frame drops as low as 39 fps.

  • ๐Ÿ”ง Integrating GSync with Vsync seems to minimize input lag effectively.

  • โš–๏ธ While some players appreciate Vsync, many feel that it complicates gameplay and introduces latency issues.

As calls for NVIDIA to address these issues grow, gamers await timely solutions to restore a seamless gaming experience.