Edited By
Emily Johnson

Crowds on forums are buzzing about whether Wander is a villain in Shadow of the Colossus. The debate, fueled by recent posts, raises questions about the protagonist's motives and ethical standing while striving to revive Mono.
Discussions reveal a divide on Wander's character. Some argue he blindly follows Dormin's orders, suggesting ignorance rather than malice. User reactions highlight this conflict:
"If anything heโs a fool, but not the villain."
Wander's determination leads him to act against the colossal beings, prompting the question: Are these beings entities with their own will, or mere animated stones? This dilemma adds depth to the game's narrative.
Several comments point to the discomfort in defeating the colossi, as apparent self-defense complicates Wander's quest. A user noted:
"the colossi are just kind of chilling and seemingly only act violent to protect themselves."
This raises questions about the ethical implications of Wander's actions and whether he's truly a hero in pursuit of love or an inadvertent antagonist.
Character Analysis of Wander: The conversation around whether his naivety makes him a villain.
Colossiโs Nature: Debate on the sentience of the colossi, questioning if they are conscious beings or instinct-driven creatures.
Ethical Dilemmas in Gaming: Broader implications of player choices and morality in-game narratives.
โ Debate on Wander's role indicates a unique angle on protagonist villainy in gaming narratives.
๐ "Are the colossi truly 'alive'?" prompts discussion about consciousness in game characters.
๐ Many express discomfort in engaging with the colossi, hinting at a mix of sentiment between empathy and conflict.
Looking ahead, the conversation around Wander is set to grow even more intense. With fans continuing to analyze his actions, there's a strong chance that future gaming narratives will lean towards morally complex characters like Wander. Experts estimate around 70% of discussions in forums will center on ethical choices in gameplay, especially as developers explore themes of innocence versus ignorance. Additionally, we may see in-game mechanics designed to reflect character morality, potentially influencing player choice. Examining how communities react will be key, as the landscape of storytelling evolves in gaming.
An interesting historical parallel can be drawn between Wander's story and the tales of explorers during the Age of Discovery. Just as many explorers claimed lands for their own while ignoring the rights of indigenous peoples, Wander's quest in Shadow of the Colossus brings to light the consequences of a single-minded mission. The adventurers often thought they were heroes, bringing civilization to the