Edited By
Akira Tanaka

A growing number of players are voicing frustration over the stark contrast between Warface on PC and its console versions. With comments reflecting a general sentiment of neglect towards consoles, many users feel the game is heavily skewed towards maximizing profit over delivering a balanced experience.
Recent comments from forums highlight various key differences between the PC and console versions of Warface:
Item Shop Disparities: Multiple players noted that the item shop on consoles lacks variety compared to the PC version, with one stating, "Look at the item shop on console compared to PC, shit's a barren wasteland."
Matchmaking Times: Console users reported longer matchmaking times, particularly on Switch, averaging between 5-10 minutes, raising concerns about player experience.
Developer Focus: A strong sentiment emerged that "they only care about the PC version and money," as console players feel sidelined in favor of the PC market.
Players are frustrated, with one commenting, "Coz Warface does not care about the console versionโthey only care about da MONEY! ๐ฐ"
This outlook raises questions about the long-term viability of Warface on consoles, especially for users who have invested in the game but feel shortchanged.
The current commentary trends lean negative:
Frustration regarding matchmaking and item availability.
Concerns about the balance of updates across platforms.
Overall dissatisfaction with developer prioritization.
โณ Players highlight significant item shop limitations on consoles.
โฝ Matchmaking times on consoles are substantially longer than on PC.
โป "They only care about the PC version and money" - a recurring theme in player comments.
The ongoing debate among players may prompt developers to reassess their strategies. "How will they address the diverging experiences across platforms?" Only time will tell.