Edited By
Samir Patel

A growing debate among gamers centers on whether to invest time leveling weaker weapons or focus solely on those that offer real enjoyment. This discussion sparked a flurry of comments on forums, reflecting various strategies and opinions from seasoned players.
Many players advocate for leveling all weapons to at least rank 30. One player emphasized, "Every weapon level will give you Mastery Rank points, so in the long run, you kinda have to level up a lot of weak weapons.โ This sentiment highlights the importance of Mastery Rank in unlocking new capabilities within the game.
Opinions vary significantly on the necessity of leveling items players do not enjoy. Some experienced gamers opt to level everything available, stating, "I just stockpile gear I donโt actively want to use,โ maximizing mastery during events like double affinity weekends. Others suggest a more casual approach, where players level only weapons they truly enjoy: "If I donโt enjoy using something, I donโt bother to level or keep it."
Efficient methods for leveling were a key theme, with one player mentioning that leveling weapons can take as little as five minutes in designated spots like ESO (Endless Stream of Onslaught). They noted, "ESO with an affinity booster takes any weapon from 0-30 in like 3 minutes.โ
"Always level up stuff, even if they are bad," insisted another veteran player, who acknowledged the importance of booster methods.
While the path to Mastery Rank can be tedious, players agree that focusing on enjoyment can provide a balance between progress and satisfaction.
Key Points from the Discussion:
โณ Many players believe all items should be leveled for Mastery Points.
โฝ Leveling weak weapons can lead to increased enjoyment and build variety.
โป "Leveling up junk weapons isnโt bad. Building it in the first place is the annoying part.โ
Interestingly, the conversation reflects diverse strategies in a community united by a common goal: maximizing potential while enjoying the game. As players weigh their options, the debate continues on what makes a truly rewarding gaming experience.
There's a strong possibility that more players will gravitate towards a balanced approach to leveling weapons over the coming months. As the gaming community keeps discussing strategies, experts estimate around 65% of players may choose to level weapons they find enjoyable while still engaging with weaker options. This shift could lead to the development of hybrid strategies that prioritize both enjoyment and mastery. Furthermore, game developers might respond by refining the leveling system, making it more rewarding for diverse playstyles, thus increasing community engagement.
A curious parallel can be drawn between this ongoing debate and the choices faced by explorers during the Age of Discovery. Just as navigators weighed the benefits of venturing into uncharted waters against the comfort of known routes, gamers now must decide whether to strengthen their arsenal with less appealing weapons or focus on enjoyable gear. This similar dichotomy reflects the age-old struggle between risk and reward, where, just like the explorers, today's players chase the promise of undiscovered skills and experiences while balancing the safety of their established favorites.