Edited By
Liam Chen
A recent conversation explored the "SoulsLike" genre. As gaming evolves rapidly, enthusiasts are dissecting what keeps this subgenre motivating and challenging for players. The dialogue on forums reveals that opinions are still diverse regarding whether a game qualifies as a SoulsLike.
A SoulsLike game draws inspiration primarily from the acclaimed Dark Souls series by FromSoftware. They're characterized by intense difficulty, hardcore combat mechanics, and minimal in-game guidance. These games often empower players through trial and error.
High Difficulty: Mistakes in combat have severe consequences; enemies can deal substantial damage.
Stamina-Based Combat: Combat requires careful management of stamina for blocking, dodging, and attacking.
Risk-Reward Progression: Players lose resources upon dying and must retrieve them before permanent loss.
Methodical Level Design: Areas are interconnected, providing shortcuts and encouraging exploration.
Cryptic Lore: The story unfolds through environmental clues and item descriptions, demanding player engagement.
As one user noted, "It's more productive to discuss how much a game can be considered SoulsLike rather than debating if it fits the label completely."
Interestingly, games don't need to exhibit every characteristic to earn the SoulsLike label. Instead, developers and players look for a core gameplay philosophy.
Must-Have Elements (3 or more typically qualifies):
Challenging, skill-based combat
Consequences for death and resource loss
Limited checkpoints with interconnected worlds
Heavy emphasis on boss encounters
Minimal narrative guidance
Some fans argue that even popular titles like Star Wars Jedi: Fallen Order borrow key SoulsLike elements despite being hybrids of other genres.
The term "SoulsLike" continually evolves, according to players and developers alike.
In its early days, it closely mirrored Dark Souls, focusing on slow and methodical gameplay.
Over time, indie studios introduced Souls-inspired elements across various genres, expanding the definition significantly.
Even Sekiro: Shadows Die Twice, which deviates from some core mechanics, continues to spark debate about its classification.
It could be that as more games enter the scene, the boundaries of this genre will stretch even further.
Users remain curious about the future of SoulsLikes. As developers innovate, titles like Elden Ring integrated new designs, such as open worlds and mounted combat, further blurring lines.
"The Soulslike label is fluid nowโit captures a spirit rather than a strict structure," a player remarked.
๐ Soul-like games share challenging, skill-based combat mechanics.
๐ The genre's definition adapts, influenced by gaming innovations.
๐ญ "It's refreshing to see AI used intelligently to explore gaming definitions!"
As the gaming community continues debating what constitutes a SoulsLike title, one question remains: Will the genre's definition continue to evolve as new games capture the essence of challenge and progression?
Thereโs a strong chance that the Soulslike genre will see even more innovation in the next few years. As developers experiment with new mechanics and storytelling methods, we might witness a rise in hybrid titles combining Soulslike elements with different gameplay styles, similar to what happened with Elden Ring. Experts estimate around 70% of upcoming AAA titles may incorporate at least one Soulslike feature, engaging players in unique combat systems while broadening the genre's appeal. With independent developers actively contributing to this trend, the spectrum of what constitutes a Soulslike is likely to expand significantly, allowing for more diverse experiences across platforms.
The continual shift in the Soulslike definition can be likened to the transformation seen in the early days of the comic book industry. Just as superhero stories evolved from strict adherence to character archetypes to a vast landscape of narratives, modern gaming too embarks on a journey of adaptation and expansion. Initially, comic book tales prioritized straightforward hero-villain plots, but they grew to encompass psychological depth and social commentary. Similarly, as Soulslike games mature, they could increasingly share complex narratives alongside their challenging mechanicsโreflecting both the artistry of gaming and its ability to mirror society's evolution.