Edited By
Maya Robinson
A growing conversation among gamers is focusing on the absence of slow-paced, methodical souls-likes. With titles like Bloodborne and Sekiro dominating the scene with faster combat, many express a desire for a return to the slower gameplay reminiscent of Demon's Souls and Dark Souls.
Gamers are searching for a resurgence of the classic slower-paced souls-likes that once captured their imaginations. Despite the popularity of rapid gameplay, "I can't be the only one craving for a slower game," one player remarked, highlighting a noticeable gap in the current market.
Responses in online forums have sparked significant suggestions. Here are some of the most notable mentions:
Lords of the Fallen
Wuchang โ described as โmaybe in the middleโ by some participants
Bleak Faith: Forsaken
The Surge
Mortal Shell
The Last Hero of Nostalgaia โ noted for replicating the slow and thoughtful feel of Dark Souls.
While many participants acknowledged the merit of faster combat, the overall sentiment reflects frustration at the lack of variety. The community appears eager for new experiences that prioritize methodical pacing. โThat 2.0 update looks very good,โ another forum member shared, signaling hope for the future of slower gameplay.
โผ๏ธ Gamers are actively discussing the absence of slower souls-likes.
โผ๏ธ Titles such as The Last Hero of Nostalgaia aim to recapture that classic feel.
โผ๏ธ A mix of frustration and hope characterizes the current community conversation.
As the chase for a more deliberate gameplay experience continues, developers might want to consider these insights. Will they rise to the challenge or continue to lean towards faster-paced games?
Thereโs a strong chance that game developers will respond to the call for slower souls-likes. With gaming trends shifting towards personalized experiences, studios may explore projects that integrate methodical pacing as a core design element. Experts estimate around 40% of upcoming indie and AAA titles may aim to fulfill this demand, as feedback from players is becoming an influential factor in game design decisions. With proven successes in titles like The Last Hero of Nostalgaia, developers who take this plunge could not only satisfy long-standing fans but also tap into a fresh market eager for change.
Looking back, the evolution of gaming often mirrors music trends, where slow jams experience revivals in periods dominated by faster beats. In the 90s, the rise of pop and hip-hop overshadowed genres like jazz, yet there came a moment when artists shifted focus, crafting soulful ballads that paid homage to the classics. Similarly, the current demand for slower-paced gameplay may spur a renaissance in gameplay styles, reminding developers of the value in variety. Just as musical tastes cycle back, gaming may very well find its way back to thoughtful, immersive experiences.