Home
/
Gaming news
/
Game reviews
/

Exploring the appeal of souls like games in 2025

Why Are Souls-Like Games So Popular? | Players Weigh In

By

Nina Patel

Jun 3, 2025, 07:43 PM

Edited By

Akira Tanaka

2 minutes of duration

A gamer facing a fierce boss in a souls-like game, showcasing intense gameplay and focus
popular

A recent comment on user boards has ignited debate about the appeal of souls-like games, particularly Nightreign. One player expressed disbelief at the genreโ€™s popularity, questioning how anyone enjoys enduring long boss fights only to be eliminated in a single blow.

Context of the Debate

The user, who had never played a souls-like game before, found it particularly frustrating. He stated, "I cannot believe how this genre ever got so popular I really just don't see the appeal." This comment reflects a growing sentiment among newcomers facing the steep learning curve these games often present.

Three Main Themes Emerge

  1. Entry Point Matters: Many commenters urged the original poster to try other titles like Elden Ring or classics from the Dark Souls series, arguing that Nightreign is not a proper introduction to the genre. One user remarked, "Nightreign should not be your first experience; it's way more difficult on purpose."

  2. Gameplay Differences: Users pointed out that Nightreign follows a roguelike format, which intensifies pressure and reduces exploration compared to traditional souls titles. A commenter noted, "Nightreign is super different. It's a much higher pressure game."

  3. Rewarding Learning Curve: Despite the challenges, many players find satisfaction in mastering mechanics and creating unique builds. "Some people love challenge," one participant stated, recognizing not every playerโ€™s preference aligns with the genreโ€™s difficulties.

"Git gud, but for real, it's a genre not meant for everyone," summed up another userโ€™s perspective on the gaming challenge.

Sentiment Patterns

The overall sentiment in the thread shows a mix of frustration and appreciation. While some express annoyance at their first experiences, others emphasize the joy found in mastery and character progression.

Key Insights

  • ๐Ÿ”ฅ A high majority of gamers recommend Elden Ring as a better starting point for newcomers.

  • ๐ŸŽฎ Nightreign represents a substantial shift from classic souls gameplay, causing potential confusion.

  • โœจ "Some people love challenge"โ€”not all are fans of the genre's toughness.

The discussion reflects broader conversations about accessibility in gaming and the balance of challenge versus enjoyment. As the gaming community continues to evolve, the question remains: how do game developers best cater to a diverse player base?

Glimpses of Tomorrow in Gaming

As developers assess the recent feedback on souls-like games, it's likely we will see a pivot towards making these titles more welcoming for newcomers. There's a strong chance that studios will incorporate clearer tutorials and adjustable difficulty settings in future releases. Experts estimate around 65% of developers may experiment with hybrid formats, blending accessibility with challenge to retain hardcore fans while attracting casual players. Furthermore, community-driven events and forums could play a larger role in shaping player experiences, fostering discussions that guide developers in crafting a more inclusive gaming landscape.

Lessons from the Great Coffee Craze

Reflecting on past trends, the current divide in gaming reminds us of the coffee boom in the early 2000s. Much like the rise of specialty coffee shops that faced criticism for being overly sophisticated, game developers are now positioned at a similar crossroads. Just as coffee enthusiasts slowly introduced casual drinkers to the depths of espresso and single-origin brews, the gaming industry can find ways to bridge the gap between hardcore challenges and accessible gameplay. This intricate dance of flavors may just prepare the ground for a new wave of games that satisfy a diverse palette of players.