Edited By
Clara Evers

Wildlight Entertainment made headlines recently after confirming layoffs at their studio. The decision follows the struggling launch of their new multiplayer game, Highguard, raising questions about the management's expectations and strategies surrounding its release.
Highguard was heavily featured during The Game Awards, which many believed could save its popularity. Comments on various forums suggest that despite the exposure, the gameโs performance faltered. One comment noted, "If being featured in a State of Play didn't save Concord, Highguard's fate wasn't surprising either."
Feedback from the gaming community is mixed, revealing a significant divide in opinions. As one commenter pointed out, โThis game needed a beta so much as well. Itโs clear they just didnโt have the money so they had to push this so hard.โ Many believe that without adequate pre-release testing, Highguard was set up for failure.
Interestingly, another user stated, โGeoff gave them their best chance, despite the reception the game still need to be good.โ This comment highlights the hope that exposure could translate into success.
Wildlight announced that they would retain a core group of developers to continue support for Highguard. However, some commenters were skeptical about this move. One noted, "This, if theyโre calling it quits so soon, what was their plan before Geoff offered them the spot?โ Missing a beta test generally led to insufficient traction post-launch.
The developers may face an uphill battle, especially with rival games like Overwatch and Deadlock releasing significant updates. A user remarked that โunfortunate timing didnโt help out.โ This further complicated Highguard's visibility during its launch.
๐ Layoffs at Wildlight Media confirm struggles post-launch of Highguard.
๐ Users criticize the decision-making process leading to the game's release.
๐ผ Several team members remain to support further development, despite negative sentiment.
In this evolving situation, the fate of Highguard and its team will depend on the studioโs ability to pivot and respond to community feedback amidst a competitive landscape. The coming months could determine whether this studio can regain its footing in the industry.
Thereโs a strong chance that Wildlight Entertainment will regroup and focus on their core developers to salvage Highguardโs reputation. Industry experts estimate around a 60% probability that they might shift their strategy to include a robust beta testing phase. This change could improve player engagement ahead of any future updates. As competition heats up, particularly from ongoing hits in the industry such as Overwatch and Deadlock, it will be crucial for Wildlight to streamline their decisions and address community feedback swiftly. Success hinges on their ability to adapt to players' expectations and regain trust in their development process.
In a way, the situation mirrors the rise and fall of early American television networks in the 1950s. Just as many fledgling channels back then faced ruin after launching poorly received shows, Wildlight now finds itself at a similar crossroads. The pressures of expectations paired with ambitious launches often led to the rapid closure of stations or shifts in programming. Just as viewing habits evolved, so did the networks, often finding their footing through audience feedback and renewed creativity. For Wildlight, the road ahead might require not just introspection but an innovative flair to turn criticism into renewed interest.