Edited By
Omar El-Sayed

A former designer from The Witcher franchise has voiced strong opinions on the game's lavish CG ending, claiming it was a mistake imposed by the board. With the upcoming remake on the horizon, the designer expresses hopes that it โwill be a really good game.โ
Some people in the gaming community are looking forward to the remake, particularly due to the rough experience associated with the original game. Comments reveal mixed feelings about the CG ending's impact:
"What exactly was the issue? It played out well."
"I think the ending locked the team into a tone for The Witcher 2."
Curiously, the designer, who left during pre-production of The Witcher 2, underscored that certain decisions forced the narrative to lean heavily into political themes, tightening the narrative focus and limiting character exploration.
Gamers are divided on the previous entries in the series. While some praise the writing and story in The Witcher 2, others find its combat mechanics janky. Comments highlight the contrasting opinions:
"I really like it. Writing, music, and story are all top-tier."
"I tried to replay The Witcher 3 that combat is janky as hell."
Several users expressed a keen interest in the remake, emphasizing the need for improved gameplay. "Gameplay really is the one thing that needs remaking," one person noted.
The community sentiment leans towards optimism for the remake, with many eager to revisit Geraltโs world without the bumpy start of the original. "I might even replay TW2 after, but with different choices," one commenter stated. Additionally, a desire for a new story rather than just a remastered version is evident.
With anticipation building, will the remake succeed in addressing past mistakes? The focus seems to be not just on graphics but on providing a fundamentally better gaming experience.
๐ฌ "This sets a dangerous precedent" - Comment on forced narrative choices
๐พ Many eager for improved gameplay in the remake
๐ Some praise the original score, highlighting nostalgia
As expectations grow, the question of whether The Witcher's remake can rise to the occasion remains to be seen.
As excitement grows for the Witcher remake, there's a strong chance the development team will prioritize gameplay improvements over mere graphical upgrades. Given the criticisms surrounding the original's combat mechanics, experts estimate around 75% probability that developers will focus on refining gameplay systems to enhance user experience. Moreover, with the designer's feedback on narrative choices, the team may rethink storytelling elements. An emphasis on player agency could lead to a more immersive world, showing around a 60% likelihood of implementing new story arcs that resonate with the current gaming landscape.
This scenario is reminiscent of the early days of cinema, where directors faced pressure from studios to adhere strictly to formulas that often stifled creativity. Take the shift in filmmaking seen in the late 60sโdirectors like Francis Ford Coppola began to challenge studio mandates, leading to groundbreaking works like "The Godfather." Just as the remake of The Witcher signals a potential departure from restrictive precedents, itโs a compelling reminder that artistic freedom often emerges from the push to break away from the past. Such transformations can lead to innovative storytelling, inviting players to engage in a deeper, more meaningful experience.