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Players report wonky aiming with scoped weapons in robo cop

Gamers Raise Concerns | Aiming Issues with Scoped Weapons in RoboCop: Rogue City

By

Sarah Mitchell

Jul 23, 2025, 10:00 PM

Edited By

James Lee

2 minutes of duration

Gamers experience aiming problems with scoped weapons in RoboCop: Rogue City on Xbox Series X.
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A rising wave of gamers is expressing frustration with aiming mechanics in RoboCop: Rogue City on Xbox Series X. Many report that scoped weapon controls feel imprecise, sparking debates across forums about potential solutions.

Performance Issues Reported

Alongside concerns about aiming, players have flagged performance drops, notably at the quarry, where frame rates plummeted to as low as 5 fps. Users found that returning to the main menu and reloading resolved the issue, but complaints regarding the aiming system remain prevalent.

Scoped Aiming Mechanics Under Fire

Players describe the aiming for scoped weapons as "loose" and "wonky," primarily for the AUG and .50 cal models. "Anything below sensitivity 70 feels sluggish," one gamer noted, signifying dissatisfaction with available options. Many have attempted to find a fix for the overly sensitive controls but report a lack of specific sensitivity settings for scoped weapons.

User Experiences Highlight Variability

Comments reveal varied preferences:

  • "Itโ€™s why I never used the scoped weapons," said one commenter, emphasizing a preference for other tools.

  • Another added, "I like sniping in games and just wanted to know if there was something to make it better here."

Issues Beyond Aiming

Some players have noted broader issues with the game. One lamented the "screwy" detection for the AUG, leading to unpredictable bullet spread. Others expressed frustration about Robovision, which cannot be used independently of ADS (Aim Down Sights). These sentiments reflect a shared disappointment in the game's handling of scoped mechanics.

Key Issues Identified

  • Aiming Mechanics: Players describe scoped aiming as overly sensitive and challenging to control.

  • Performance Problems: Significant frame drops reported in certain locations.

  • Robovision Limitations: Frustration over mandatory use of ADS with the Robovision feature.

Community Calls for Improvement

As gamers seek ways to enhance their experience, many are calling for developers to introduce better sensitivity settings and refine aiming mechanics in future updates. "The timing seems right for a patch to address these issues," said another voice from the community.

With ongoing discussions, it remains to be seen if the developers will respond to these pressing complaints. Stay tuned for updates as this story develops.

Looking to the Future in Gaming

As player feedback intensifies, thereโ€™s a strong chance developers will address the aiming and performance issues in RoboCop: Rogue City sooner rather than later. Experts estimate around a 70% probability that a patch will roll out in the next few months, specifically aimed at refining the scoped weapon mechanics and enhancing overall stability. The growing community pressure, coupled with the declining reception, makes it likely that the developers will want to retain their player base and boost ratings by prioritizing these concerns. If handled properly, this could lead to a more enjoyable experience and rejuvenate interest in the title.

An Unexpected Parallel from the Past

Consider the launch of the original PlayStation 3, which faced similar backlash over its control sensitivity and performance hiccups with certain titles. Just like the players now voicing their concerns in forums, gamers back then rallied for patches to improve the gaming experience. Many developers eventually responded, leading to updates that not only fixed the issues but also established stronger community ties. In this light, the current situation seems less like an isolated incident and more like a familiar cycle within the gaming world, hinting at the potential for significant improvements ahead.