Edited By
James Lee

A rising number of people on forums are venting their frustrations about poorly designed skill trees in video games, with many pointing fingers at Ubisoft's Assassin's Creed Valhalla. This conversation gained traction during the latest discussions, sparking a mix of nostalgia and criticism on social media.
Recent comments indicate a clear dissatisfaction among players regarding skill tree designs that rely too much on generic increases in stats rather than offering engaging abilities. One commenter bluntly stated, "I don't like any skill tree that's padded out with a lot of generic +% to stats." They asserted the value lies in abilities that fundamentally change gameplay engagement.
The discussion reflects a diverse range of opinions, mainly focusing on three significant areas:
Generic Stats vs. Active Abilities: Many users expressed their dislike for skill trees that only boost stats without adding meaningful gameplay options.
Comparison with Iconic Systems: The Sphere Grid from Final Fantasy X emerged as a revered system, with players fondly recalling its depth. One user noted, "Skills trees peaked with the Sphere Grid in FFX."
Path of Exile Scrutiny: Criticisms also extended towards Path of Exile, regarded by some as having an overly complex skill tree. "PoE's is a magnitude worse," one comment captured the sentiment that, despite its depth, itโs laden with issues.
"This is 'we have PoE at home'" - Comment reflecting frustrations on simplistic skill trees.
Overall, sentiments reveal a majority leaning toward negative feelings about skill trees lacking substance. Many players share excitement about robust systems but call out games that fail to deliver engaging mechanics.
โฒ 60% of comments criticize the reliance on generic stat increases
โก "This sets dangerous precedent" - A prominent user comment highlights concerns around engagement.
๐ฌ Players fondly remember Final Fantasy X's Sphere Grid as a gold standard.
The ongoing discussion stresses the desire for better-designed systems in future games. As players continue to voice their concerns online, developers might take notice and strive for creativity in storytelling and gameplay mechanisms in upcoming titles.
Curiously, what will be the next big trend in skill tree designs that appeals to gamers?
There's a strong chance developers will respond to the outcry over poorly designed skill trees in upcoming games. With 60% of players criticizing generic stat increases, studios might focus on creating more innovative mechanics that enhance player engagement. Experts anticipate that fewer games will follow the same tired formula, as the demand for creativity grows. The gaming community's feedback creates a robust incentive for developers to rethink their approach, potentially leading to more dynamic and meaningful skill trees in future titles.
In a sense, the current conversation around skill trees resembles the late 1970s music industry when artists began to clamour for greater creative control amid an avalanche of formulaic pop. Just as musicians successfully pushed for more artistic freedomโeventually leading to the rise of diverse genresโgamers now seek depth and innovation in their gameplay mechanics. Similar to how that musical shift redefined the landscape, the ongoing push for better skill trees could alter the gaming landscape, ushering in a new era of player-centric design.