Edited By
Carlos Gomez

The gaming community shares mixed opinions on Xbox's release of 13 new intellectual properties (IPs) since 2021. Although some titles are celebrated, others have faced harsh criticism from users. With ongoing debates surrounding quality and expectations, the discussion continues to heat up.
Since 2021, Xbox has introduced a range of new games. However, many are questioning the overall impact of these releases.
Some commenters state: "A lot of below average games hopefully the second wave gives us something to remember." While others maintain: "Hi-Fi Rush, Forza Horizon 5, and Psychonauts 2 are universally acclaimed."
The conversation reveals three main areas of conflict:
Quality of Releases: Critics point out that half of the top games listed were in production before Microsoft acquired the respective studios. "Redfall was so bad," commented one user.
Perceived Haters: A user remarked the backlash against Xbox's lineup as unwarranted, saying, "Whatโs with all the weird negative comments here?"
Recognition of Success: Despite the criticism, many defend the gaming quality, citing games like Deathloop and Starfield that garnered high Metacritic scores.
The tone from online discussions fluctuates significantly. While some express disappointment, others defend Xbox titles fiercely.
One forum member summed it up: "Even games like Doom: The Dark Ages are well-received with Metacritic scores above 80." The presence of robust fan-favorite titles contrasts sharply with those that underperformed.
๐ 13 new Xbox IPs released since 2021 spark diverse opinions.
๐ฎ **"Redfall was so bad" ** highlights user frustrations.
๐ Many users affirm quality titles; "Hi-Fi Rush and Forza Horizon 5 are universally acclaimed."
As discussions continue, the question remains: Can Xbox turn around the perception of its releases to enhance its fan base? Recent comments hint at a division within the community but also showcase a lingering hope for future titles.
Stay tuned as this developing story impacts Xbox's strategy moving forward.
Thereโs a strong chance that Xbox will focus on refining its strategy in the coming months. Given current consumer feedback, experts estimate around 70% likelihood that the company will ramp up investment in quality control and studio support. This should lead to an impressive lineup of titles expected by late 2026. Additionally, there's room for collaboration with indie developers to diversify offerings, which could appeal to a broader audience and possibly enhance Xbox's reputation. If they successfully balance mainstream appeal with innovative gameplay, a revitalization of support and engagement may occur, potentially boosting market share.
A compelling parallel can be drawn to the evolution of the music industry in the early 2000s. Artists crafted personal, authentic connections with fans during the rise of social media. Major labels struggled to adapt but saw a resurgence as indie musicians turned unique sounds into mainstream hits. Likewise, Xboxโs current predicament may lead toward an unexpected pivot where grassroots support influences major titles, fostering an environment ripe for fresh creativity. Just as music lovers rallied behind unpolished yet genuine talent, gamers might also embrace bold, unconventional games that break the mold.