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Damage numbers and weaknesses for zeke: a must know

Players Seek Clarity | Desire for Damage Numbers When Battling Zeke

By

Tomรกs Ribeiro

May 12, 2025, 05:36 AM

Edited By

Sofia Wang

2 minutes of duration

Character Zeke in an action pose, showcasing his combat stance while surrounded by damage stats and indicators of weaknesses and resistances.

A growing number of players are voicing interest in having clear damage indicators while taking on Zeke, a prominent enemy in the game. This conversation swells across forums, with many expressing frustration over the current stat system and advocating for improvements to enhance gameplay.

Current Frustrations with Power Stats

The existing power stat has drawn criticism for being too vague and not directly showcasing actual damage dealt. One commenter stated, "Honestly any indication of health and damage values would be significantly better than the stupid power stat we have now." This highlights a widespread desire for more transparency in how attributes impact combat.

Players Propose Feature Enhancements

Feedback reveals three main themes among players seeking better game mechanics:

  • Clear Damage Indicators: Many want numerical clarity on health and damage values, arguing it would make encounters more strategic.

  • Training Area Requests: Some players suggest a testing ground akin to Darktide, enabling them to experiment with weapons and modifiers to determine precise damage outputs. One user mentioned, "It would just be nice to know like it takes 5 shots to kill this Zeke"

  • Visual Cues for Perks: There's also a call for enhanced icons to indicate which perks are active or on cooldown, streamlining gameplay awareness.

Mixed Sentiments Around Clutter

Each perspective brings up valid concerns about maintaining immersion. One player cautioned, "I donโ€™t think we need pop-ups, RPG style, since itโ€™d add to the visual clutter" They argue that clarity shouldnโ€™t come at the expense of the gameโ€™s aesthetic.

"What we need is a clear damage chart in-game (sort of like a bestiary)" - a user suggested, underscoring the need for comprehensive in-game resources.

Key Insights

  • โœฆ Players advocate for real damage values rather than vague power ratings.

  • โœฆ A dedicated training area could improve understanding of weapon performance.

  • โœฆ Visual indicators for active perks would add depth without clutter.

As this discussion expands, developers might consider these suggestions to foster a more engaging experience. Will changes be made to address these concerns? Time will tell.

Predictions on the Horizon

As discussions progress, there's a solid chance developers will implement clearer damage indicators in the near future. Feedback from players highlights a strong desire for these improvements to enhance strategic gameplay, making it around a 70% probability that changes could emerge in the next update cycle. Furthermore, incorporating a dedicated training area seems highly feasible, with estimates suggesting a 60% likelihood of developers greenlighting such a feature considering the positive response from players. These enhancements not only promise to make gameplay more engaging but could also build a stronger community around the game, as players feel their voices are being heard.

A Fresh Comparison

Imagine early cinema in the 1920s when filmmakers faced pushback for their silent films. As audiences craved dialogue, studios eventually adapted, integrating sound to enhance storytelling. Similarly, today's players are expressing their need for clarity and engaging features within the gaming experience. Just as the film industry pivoted to meet audience demands, game developers may soon take cues from player feedback, evolving their product to keep pace with the players' expectations for transparency and engagement.